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      The Craftsperson, Tacit Knowledge, and Digital Embodiment

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      Proceedings of EVA London 2021 (EVA 2021)
      AI and the Arts: Artificial Imagination
      5th July – 9th July 2021
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            Author and article information

            Contributors
            Conference
            July 2021
            July 2021
            : 183-185
            Affiliations
            [0001]Centre for Fine Print Research

            University of the West of England, Bristol, United Kingdom
            Article
            10.14236/ewic/EVA2021.30
            a0ef8ac7-86dc-456b-a419-2c165cac2edf
            © Parraman et al. Published by BCS Learning & Development Ltd. Proceedings of EVA London 2021, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of EVA London 2021
            EVA 2021
            London
            5th July – 9th July 2021
            Electronic Workshops in Computing (eWiC)
            AI and the Arts: Artificial Imagination
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/EVA2021.30
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction

            REFERENCES

            1. , , , and (2016) Impact of online visual feedback on motor acquisition and retention when learning to reach in a force field. Neuroscience. 337, pp. 267–275.

            2. , , (2000) Tacit Knowledge and Practical Intelligence: Understanding the Lessons of Experience, Yale University Press.

            3. , and (2010) Multisensory Texture Perception. In: and . Multisensory Object Perception in the Primate Brain, NY, Springer, pp. 211-230.

            4. (2018) Spatial Visualization and Professional Competence: The Development of Proficiency Among Digital Artists, Springer.

            5. , , et al. (2013) Augmented visual, auditory, haptic, and multimodal feedback in motor learning: A review. Psychonomic Bulletin Review, 20, pp. 21–53

            6. (2008) The Craftsman, Yale University Press.

            7. et al. (2009) A tacit understanding: The designer's role in capturing and passing on the skilled knowledge of master craftsmen. International Journal of Design, 3 (3), pp. 65-78.

            8. (1954) Le Monde des aveugles, Librairie Jose Corti

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