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      Confronting a Moral Dilemma in Virtual Reality: A Pilot Study

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      proceedings-article
      ,
      Proceedings of HCI 2011 The 25th BCS Conference on Human Computer Interaction (HCI)
      Human Computer Interaction
      4 - 8 July 2011
      Virtual Reality, Immersion, Moral Judgement, Computer Animation
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            Abstract

            People tend to respond realistically to situations and events in immersive Virtual Reality (VR). Our research exploits this finding to test the hypothesis that the psychology underlying moral judgement is distinct from the psychology that drives moral action. We have conducted an online survey study with 80 respondents on people’s judgments of moral dilemmas. Additionally, we have carried out a pilot study with 36 participants investigating people’s responses when confronted with comparable moral dilemmas in two different types of VR: desktop VR and Immersive VR. We recorded participants’ behavioural responses and post experimental questionnaire data. The results show that in general, participants’ responses in VR were consistent with the patterns obtained from the online survey. However, results also suggest that participants in the Immersive VR condition differed from those in the desktop VR condition in two ways: they 1) experienced more panic and made more mistakes in their immediate action; 2) were more likely to give a utilitarian answer (saving the greatest number of lives) in the post experimental questionnaire. This pilot study provides encouraging evidence for the use of VR in the study of moral psychology, and in particular, for teasing apart the distinction between judgments and actions. They further reveal that although our VR set up only presented abstract human figures, participants had a strong emotional reaction to the dilemma, on both immersive and desktop platforms.

            Content

            Author and article information

            Contributors
            Conference
            July 2011
            July 2011
            : 46-51
            Affiliations
            [0001]University College London (UCL)

            Gower Street, London, UK
            [0002]UCL and ICREA-University of Barcelona

            Gower Street, London, UK
            Article
            10.14236/ewic/HCI2011.26
            96efb0ea-4709-4aa2-bcd7-5cd350244b00
            © Xueni Pan et al. Published by BCS Learning and Development Ltd. Proceedings of HCI 2011 The 25th BCS Conference on Human Computer Interaction, Newcastle Upon Tyne, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of HCI 2011 The 25th BCS Conference on Human Computer Interaction
            HCI
            25
            Newcastle Upon Tyne, UK
            4 - 8 July 2011
            Electronic Workshops in Computing (eWiC)
            Human Computer Interaction
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/HCI2011.26
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Virtual Reality,Immersion,Moral Judgement,Computer Animation

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