1,313
views
0
recommends
+1 Recommend
1 collections
    0
    shares

      Celebrating 65 years of The Computer Journal - free-to-read perspectives - bcs.org/tcj65

      scite_
       
      • Record: found
      • Abstract: found
      • Conference Proceedings: found
      Is Open Access

      Designing Blended Reality Space: Conceptual Foundations and Applications

      proceedings-article
      , ,
      Proceedings of HCI 2011 The 25th BCS Conference on Human Computer Interaction (HCI)
      Human Computer Interaction
      4 - 8 July 2011
      Design, Theory, Metaphor, Blended Reality, Presence
      Bookmark

            Abstract

            The present paper starts with a crucial discussion about the imbalance between technological and human concerns in the context of human-computer interaction, an imbalance that has arisen partly from the mechanistic aspect and its impact on interaction design. We then introduce the concept of Blended Reality Space , interactive mixed reality environments where the physical and the virtual are seamlessly combined and affect each other. The conceptual grounding and practical examples that illustrate our approach to interaction design are then discussed, adopting a standard figurative representation of blends . This helps understanding the role of blending that meaningfully bridges unbalanced separations between cognition and action, and the physical and the virtual. As a concrete example, the AGNES project, which is aimed at developing “user sensitive home-based systems for successful ageing in a networked society”, is introduced. We believe that the emphasis on ‘balance’ or appropriate blending is very important in the development of better interactive systems for health, capitalizing on seamless combinations of the virtual and the physical in Blended Reality Space.

            Content

            Author and article information

            Contributors
            Conference
            July 2011
            July 2011
            : 217-226
            Affiliations
            [0001]Department of Informatics

            Umeå University
            [0002]Biomedical Engineering&Informatics

            Umeå University Hospital
            Article
            10.14236/ewic/HCI2011.50
            be6fbc0e-7d2e-422e-8812-549ee0f53a71
            © Kei Hoshi et al. Published by BCS Learning and Development Ltd. Proceedings of HCI 2011 The 25th BCS Conference on Human Computer Interaction, Newcastle Upon Tyne, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of HCI 2011 The 25th BCS Conference on Human Computer Interaction
            HCI
            25
            Newcastle Upon Tyne, UK
            4 - 8 July 2011
            Electronic Workshops in Computing (eWiC)
            Human Computer Interaction
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/HCI2011.50
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Design,Blended Reality,Theory,Presence,Metaphor

            Comments

            Comment on this article