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      Biometrics to Improve Methodologies on Understanding Player’s Gameplay Experience

      proceedings-article

      Proceedings of HCI 2011 The 25th BCS Conference on Human Computer Interaction (HCI)

      Human Computer Interaction

      4 - 8 July 2011

      Video games, User Experience, Usability, Methodology, Biometrics, mixed-method

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            Abstract

            Due to the specific characteristics of video games most of the established HCI (Human-Computer Interaction) methods of user research cannot be used the same way for video games. To address this, the research project presented here adapts methods suited for empirical research on video games. This will be based on utilising player’s physiological measures in conjunction with other user research methodologies such as observation, interview, think-aloud, heuristics and behavioural coding.

            Content

            Author and article information

            Contributors
            Conference
            July 2011
            July 2011
            : 546-549
            Affiliations
            [0001]University of Sussex

            Brighton, BN1 9RH, UK
            Article
            10.14236/ewic/HCI2011.6
            cfa4a083-d814-4784-b367-76553c806588
            © Pejman Mirza-babaei. Published by BCS Learning and Development Ltd. Proceedings of HCI 2011 The 25th BCS Conference on Human Computer Interaction, Newcastle Upon Tyne, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of HCI 2011 The 25th BCS Conference on Human Computer Interaction
            HCI
            25
            Newcastle Upon Tyne, UK
            4 - 8 July 2011
            Electronic Workshops in Computing (eWiC)
            Human Computer Interaction
            Product
            Product Information: 1477-9358BCS Learning & Development
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

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