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      Reaching a Consensus through Participatory Design with Children: The Two-Way Approach

      Published
      proceedings-article
      1 , 2 , 3
      Proceedings of the 32nd International BCS Human Computer Interaction Conference (HCI)
      Human Computer Interaction Conference
      4 - 6 July 2018
      Participatory design, Co-design, Design selection, Consensus, Game design, Narrative design, Children
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            Abstract

            In this paper, we present a case study which investigates the process of reaching a consensus in a mobile game design project for children, carried on with the participatory design approach. Making consensus, here, is a matter of making group decision on one of the narrative designs produced in different themes with various techniques throughout the early stage of co-design process. We need a new methodology because neither of the methods in the relevant literature is perfectly fit to our case. Therefore we developed “Two-way design selection technique” that consisted of separate debriefing sessions with children and adults. Results showed that the new technique was successful in terms of children’s and adults’ effective participation, contribution to the co-design process as well as reaching a consensus. On the other hand, it has some limitations regarding interaction. In this sense, future studies should focus on enabling more interactive discussion opportunities.

            Content

            Author and article information

            Contributors
            Conference
            July 2018
            July 2018
            : 1-5
            Affiliations
            [1 ] Yildiz Technical University

            Istanbul, Turkey
            [2 ] Galatasaray University

            Istanbul, Turkey
            [3 ] Istanbul University

            Istanbul, Turkey
            Article
            10.14236/ewic/HCI2018.218
            ac9fb2e4-41f3-48af-bbf6-b51c592c8bad
            © Uğraş et al. Published by BCS Learning and Development Ltd. Proceedings of British HCI 2018. Belfast, UK.

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of the 32nd International BCS Human Computer Interaction Conference
            HCI
            32
            Belfast, UK
            4 - 6 July 2018
            Electronic Workshops in Computing (eWiC)
            Human Computer Interaction Conference
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/HCI2018.218
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Participatory design,Design selection,Narrative design,Consensus,Game design,Children,Co-design

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