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      An Augmented Reality Virtual Museum ‘Takeout’ Interaction

      Published
      proceedings-article
      35th International BCS Human-Computer Interaction Conference (HCI2022)
      Towards a Human-Centred Digital Society
      July 11th to 13th, 2022
      Augmented reality, 3D artefacts, Digital heritage
      Bookmark

            Abstract

            This paper accompanies an Interactions Gallery exhibit at the 2022 BCS Human Computer Interaction Conference. The exhibit invites gallery visitors to explore 3D museum artefacts virtually, via a prototype museum ’takeout’ AR prototype app, and physically, via true size 3D prints.

            Content

            Author and article information

            Contributors
            Conference
            July 2022
            July 2022
            : 1-3
            Affiliations
            [0001]Keele University
            Article
            10.14236/ewic/HCI2022.52
            0ae2fb1a-a5fa-436f-ae90-80a1c1b8c4ef
            © Mitchell et al. Published by BCS Learning & Development. Proceedings of the 35th British HCI and Doctoral Consortium 2022, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            35th International BCS Human-Computer Interaction Conference
            HCI2022
            35
            Keele, Staffordshire
            July 11th to 13th, 2022
            Electronic Workshops in Computing (eWiC)
            Towards a Human-Centred Digital Society
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/HCI2022.52
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Augmented reality,3D artefacts,Digital heritage

            REFERENCES

            1. Collins, T., Woolley, S. I., Ch’ng, E., Hernandez-Munoz, L., Gehlken, E., Nash, D., Lewis, A., and Hanes, L. (2017). A virtual 3D cuneiform tablet reconstruction interaction. In Proceedings of the British HCI Conference, BCS.

            2. Jung, T. H. and tom Dieck, M. C. (2017). Augmented reality, virtual reality and 3D printing for the co-creation of value for the visitor experience at cultural heritage places. Journal of Place Management and Development, 10:140–151.

            3. Woolley, S., Mitchell, J., Collins, T., Rhodes, R., Rukasha, T., Gehlken, E., Ch’ng, E., and Cooke, A. (2020). Virtual museum ‘takeouts’ and DIY exhibitions–augmented reality apps for scholarship, citizen science and public engagement. In Euro-Mediterranean Conference, pages 323–333. Springer.

            4. Woolley, S. I., Ch’ng, E., Munoz, L., Gehlken, E., Collins, T., Nash, D., and Hanes, L. (2017). A collaborative artefact reconstruction environment. In Proceedings of the British HCI Conference, BCS.

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