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      Exploring the Cross-Species Experience and the Coevolutionary Capacity: Sensorial Transcoding and Critical Play Design of Bio-Sonic Sense

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      proceedings-article
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      RE:SOUND 2019 – 8th International Conference on Media Art, Science, and Technology (RE:SOUND 2019)
      Media Art, Science, and Technology
      August 20-23, 2019
      Cross-Species Experience, Transcoding, Echolocation, Coevolution, Critical Play, Play Design, Bio-Sonic Sense (2019)
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            Abstract

            This paper investigates the concept and development of Bio-Sonic Sense , an artistic interpretation of bio sonars, as an attempt to create a cross-species experience. It examines the potential of sensory transformation through technology-specifically, transcoding visual to audio-with the purpose of communicating the mechanisms of ultrasonic communication employed by marine mammals. Bio-Sonic sense is the result of using artistic practice and critical play, in order to disseminate the effects of noise pollution on marine life. This paper proposes that those practices should be explored as methods that can design for the use of technics as tools that can expand the human senses, thus allowing the exploration of non-human “worlds”.

            Content

            Author and article information

            Contributors
            Conference
            August 2019
            August 2019
            : 139-144
            Affiliations
            [0001]IT University of Copenhagen, Rued Langgaards Vej7

            DK-2300 Copenhagen S, Denmark
            [0002]Kookmin University, 77 Jeongneung-ro, Seongbuk-gu,

            Seoul, South Korea
            [0003]Posgrado en Música, UNAM

            Xicoténcatl 126, Mexico City, 04100, Mexico
            [0004]Graduate School of Design, Kyushu University, 4-9-1

            Shiobaru, Minami, Fukuoka, Japan
            Article
            10.14236/ewic/RESOUND19.22
            5d928819-a953-4908-af0e-e750b9c705ee
            © Ioannidis et al. Published by BCS Learning and Development Ltd. Proceedings of RE:SOUND 2019

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            RE:SOUND 2019 – 8th International Conference on Media Art, Science, and Technology
            RE:SOUND 2019
            8
            Aalborg, Denmark
            August 20-23, 2019
            Electronic Workshops in Computing (eWiC)
            Media Art, Science, and Technology
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/RESOUND19.22
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Cross-Species Experience,Coevolution,Echolocation,Play Design,Bio-Sonic Sense (2019),Critical Play,Transcoding

            REFERENCES

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            2. 2016 Animals in a Noisy World Thinking About Animals in The Age of the Anthropocene 37 52 London Lexington Books

            3. 2009 Critical play: Radical game design Cambridge The MIT press

            4. 2003 Ambiguity as a Resource for Design NEW HORIZONS 5 8 233 240

            5. 2015 The Nonhuman Turn U of Minnesota Press

            6. 2012 How We Think: Digital Media and Contemporary Technogenesis Chicago University of Chicago Press

            7. NO IDEAS BUT IN THINGS The composer Alvin Lucier http://alvin-lucier-film.com/vespers.html 8 December 2019

            8. 1987 Playfulness,“world”-travelling, and loving perception Hypatia 2 2 3 19

            9. 2005 Boundary play Space and Culture 8 3 302 324

            10. 2018 Anthropocene Posthuman Glossary 51 53 London and New York Bloomsbury

            11. 2014 Play matters Cambridge The MIT Press

            12. 2011 The Anthropocene: Conceptual and Historical Perspectives Philosophical Transactions of The Royal Society A Mathematical, Physical, and Engineering Science 369 1938 842 867

            13. 2014 In defence of a magic circle: The social, mental and cultural boundaries of play Transactions of the Digital Games Research Association 1 2

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