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      Method matters: impact of in-scenario instruction on simulation-based teamwork training

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          Abstract

          Background

          The rationale for introducing full-scale patient simulators in training to improve patient safety is to recreate clinical situations in a realistic setting. Although high-fidelity simulators mimic a wide range of human features, simulators differ from the body of a sick patient. The gap between the simulator and the human body implies a need for facilitators to provide information to help participants understand scenarios. The authors aimed at describing different methods that facilitators in our dataset used to provide such extra scenario information and how the different methods to convey information affected how scenarios played out.

          Methods

          A descriptive qualitative study was conducted to examine the variation of methods to deliver extra scenario information to participants. A multistage approach was employed. The authors selected film clips from a shared database of 31 scenarios from three participating simulation centers. A multidisciplinary research team performed a collaborative analysis of representative film clips focusing on the interplay between participants, facilitators, and the physical environment. After that, the entire material was revisited to further examine and elaborate the initial findings.

          Results

          The material displayed four distinct methods for facilitators to convey information to participants in simulation-based teamwork training. The choice of method had impact on the participating teams regarding flow of work, pace, and team communication. Facilitators’ close access to the teams’ activities when present in the simulation suite, either embodied or disembodied in the simulation, facilitated the timing for providing information, which was critical for maintaining the flow of activities in the scenario. The mediation of information by a loudspeaker or an earpiece from the adjacent operator room could be disturbing for team communication.

          Conclusions

          In-scenario instruction is an essential component of simulation-based teamwork training that has been largely overlooked in previous research. The ways in which facilitators convey information about the simulated patient have the potential to shape the simulation activities and thereby serve different learning goals. Although immediate timing to maintain an adequate pace is necessary for professionals to engage in training of medical emergencies, novices may gain from a slower tempo to train complex clinical team tasks systematically.

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          Most cited references21

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          Reconsidering fidelity in simulation-based training.

          In simulation-based health professions education, the concept of simulator fidelity is usually understood as the degree to which a simulator looks, feels, and acts like a human patient. Although this can be a useful guide in designing simulators, this definition emphasizes technological advances and physical resemblance over principles of educational effectiveness. In fact, several empirical studies have shown that the degree of fidelity appears to be independent of educational effectiveness. The authors confronted these issues while conducting a recent systematic review of simulation-based health professions education, and in this Perspective they use their experience in conducting that review to examine key concepts and assumptions surrounding the topic of fidelity in simulation.Several concepts typically associated with fidelity are more useful in explaining educational effectiveness, such as transfer of learning, learner engagement, and suspension of disbelief. Given that these concepts more directly influence properties of the learning experience, the authors make the following recommendations: (1) abandon the term fidelity in simulation-based health professions education and replace it with terms reflecting the underlying primary concepts of physical resemblance and functional task alignment; (2) make a shift away from the current emphasis on physical resemblance to a focus on functional correspondence between the simulator and the applied context; and (3) focus on methods to enhance educational effectiveness using principles of transfer of learning, learner engagement, and suspension of disbelief. These recommendations clarify underlying concepts for researchers in simulation-based health professions education and will help advance this burgeoning field.
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            The minimal relationship between simulation fidelity and transfer of learning.

            High-fidelity simulators have enjoyed increasing popularity despite costs that may approach six figures. This is justified on the basis that simulators have been shown to result in large learning gains that may transfer to actual patient care situations. However, most commonly, learning from a simulator is compared with learning in a 'no-intervention' control group. This fails to clarify the relationship between simulator fidelity and learning, and whether comparable gains might be achieved at substantially lower cost. This analysis was conducted to review studies that compare learning from high-fidelity simulation (HFS) with learning from low-fidelity simulation (LFS) based on measures of clinical performance. Using a variety of search strategies, a total of 24 studies contrasting HFS and LFS and including some measure of performance were located. These studies referred to learning in three areas: auscultation skills; surgical techniques, and complex management skills such as cardiac resuscitation. Both HFS and LFS learning resulted in consistent improvements in performance in comparisons with no-intervention control groups. However, nearly all the studies showed no significant advantage of HFS over LFS, with average differences ranging from 1% to 2%. The factors influencing learning, and the reasons for this surprising finding, are discussed. © Blackwell Publishing Ltd 2012.
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              Deepening the theoretical foundations of patient simulation as social practice.

              Simulation is a complex social endeavor, in which human beings interact with each other, a simulator, and other technical devices. The goal-oriented use for education, training, and research depends on an improved conceptual clarity about simulation realism and related terms. The article introduces concepts into medical simulation that help to clarify potential problems during simulation and foster its goal-oriented use. The three modes of thinking about reality by Uwe Laucken help in differentiating different aspects of simulation realism (physical, semantical, phenomenal). Erving Goffman's concepts of primary frames and modulations allow for analyzing relationships between clinical cases and simulation scenarios. The as-if concept by Hans Vaihinger further qualifies the differences between both clinical and simulators settings and what is important when helping participants engage in simulation. These concepts help to take the social character of simulation into account when designing and conducting scenarios. The concepts allow for improved matching of simulation realism with desired outcomes. It is not uniformly the case that more (physical) realism means better attainment of educational goals. Although the article concentrates on mannequin-based simulations that try to recreate clinical cases to address issues of crisis resource management, the concepts also apply or can be adapted to other forms of immersive or simulation techniques.
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                Author and article information

                Contributors
                cecilia.escher@sll.se
                hans.rystedt@ped.gu.se
                johan.creutzfeldt@ki.se
                lisbet.meurling@sll.se
                sofia.nystrom@liu.se
                johanna.dahlberg@liu.se
                samuel.edelbring@liu.se
                torben.nordahl-amoroe@vgregion.se
                hakan.hult@liu.se
                li.tsai@ki.se
                madeleine.abrandt.dahlgren@liu.se
                Journal
                Adv Simul (Lond)
                Adv Simul (Lond)
                Advances in Simulation
                BioMed Central (London )
                2059-0628
                28 November 2017
                28 November 2017
                2017
                : 2
                : 25
                Affiliations
                [1 ]ISNI 0000 0004 1937 0626, GRID grid.4714.6, CLINTEC–Department of Clinical Science Interventions and Technology, , Karolinska Institutet, ; Stockholm, Sweden
                [2 ]ISNI 0000 0000 9241 5705, GRID grid.24381.3c, CAMST-Center for Advanced Medical Simulation and Training, , Karolinska University Hospital, ; Stockholm, Sweden
                [3 ]ISNI 0000 0000 9919 9582, GRID grid.8761.8, Department of Education, Communication and Learning, , University of Gothenburg, ; Gothenburg, Sweden
                [4 ]ISNI 0000 0001 2162 9922, GRID grid.5640.7, Department of Behavior Sciences and Learning, , Linköping University, ; Linköping, Sweden
                [5 ]ISNI 0000 0001 2162 9922, GRID grid.5640.7, Department of Clinical and Experimental Medicine, , Linköping University, ; Linköping, Sweden
                [6 ]ISNI 0000 0001 2162 9922, GRID grid.5640.7, Department of Medical and Health Sciences, , Linköping University, ; Linköping, Sweden
                [7 ]ISNI 0000 0004 1937 0626, GRID grid.4714.6, Department of Learning, Informatics, Management and Ethics, , Karolinska Institutet, ; Stockholm, Sweden
                [8 ]ISNI 000000009445082X, GRID grid.1649.a, Simulator Centre West, , Sahlgrenska University Hospital, ; Gothenburg, Sweden
                Author information
                http://orcid.org/0000-0001-7086-7409
                Article
                59
                10.1186/s41077-017-0059-9
                5806459
                29450026
                1e91eae7-89b2-4e6d-8095-028ce44b7444
                © The Author(s) 2017

                Open AccessThis article is distributed under the terms of the Creative Commons Attribution 4.0 International License ( http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. The Creative Commons Public Domain Dedication waiver ( http://creativecommons.org/publicdomain/zero/1.0/) applies to the data made available in this article, unless otherwise stated.

                History
                : 6 June 2017
                : 16 November 2017
                Funding
                Funded by: FundRef http://dx.doi.org/10.13039/501100004359, Vetenskapsrådet;
                Award ID: 2012-9371-96545-56
                Award Recipient :
                Categories
                Research
                Custom metadata
                © The Author(s) 2017

                simulation,healthcare,crew resource management,interprofessional education,instructor,facilitator,video analysis,teamwork,fidelity,cueing

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