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      A hybrid multiview stereo algorithm for modeling urban scenes.

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          Abstract

          We present an original multiview stereo reconstruction algorithm which allows the 3D-modeling of urban scenes as a combination of meshes and geometric primitives. The method provides a compact model while preserving details: Irregular elements such as statues and ornaments are described by meshes, whereas regular structures such as columns and walls are described by primitives (planes, spheres, cylinders, cones, and tori). We adopt a two-step strategy consisting first in segmenting the initial meshbased surface using a multilabel Markov Random Field-based model and second in sampling primitive and mesh components simultaneously on the obtained partition by a Jump-Diffusion process. The quality of a reconstruction is measured by a multi-object energy model which takes into account both photo-consistency and semantic considerations (i.e., geometry and shape layout). The segmentation and sampling steps are embedded into an iterative refinement procedure which provides an increasingly accurate hybrid representation. Experimental results on complex urban structures and large scenes are presented and compared to state-of-the-art multiview stereo meshing algorithms.

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          Author and article information

          Journal
          IEEE Trans Pattern Anal Mach Intell
          IEEE transactions on pattern analysis and machine intelligence
          Institute of Electrical and Electronics Engineers (IEEE)
          1939-3539
          0098-5589
          Jan 2013
          : 35
          : 1
          Affiliations
          [1 ] Geometrica Research Group, INRIA Sophia Antipolis, 2004 route des Lucioles, Sophia Antipolis 06902, France. florent.lafarge@inria.fr
          Article
          10.1109/TPAMI.2012.84
          22487981
          c2575706-4ac1-49c7-887e-f646aa334342
          History

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